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Holding Powers

Hodling Powers is a game where the player embodies a wizard that lost control of his powers, he has to get back his items that got teleported away from him to regain control.

It was a
challenge where i did everything in the game including the blueprints and the art.

The project was made in 3 weeks and made
alone.

Quick presentation

- General informations -

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Platformer

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Side view

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Solo

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Premium

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PC / Console

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People who enjoy fast platformer with collectibles

- Tasks -

Design the concept

Find level design intentions

Find level design elements

Layouts

Art (pixel art)

Program the game

Make the levels

- Level Design : Intentions -

Fast platformer

No checkpoints

❖ Difficulties to get the items

- Level Design : Production -

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Layout

These are 3 different level design.

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Blue crate

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Red crate

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Purple crate

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Blue platform

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Blue trap

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Portal

Red trap

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Item

Purple trap

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Moving trap

Red platform

Levels

As the game is a fast platformer, i wanted to do levels with 3/4 challenge zones to make the player finish them in about 1 minute.

I made 3 levels for now, including a
tutorial.

Each level got a
different ambiance. It's getting more and more hostile to focus on the fact that the time run out and that the items must be found.

- Game Design : Production -

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Story

A young magician lose control of his powers and his magical items are teleported away from him.

Because of the strength of his powers, the
city he is from is invaded by residues of these power.

The magician has to
find his three items to regain the control of his powers.

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Gameplay

Powers: The player can make obstacle/ platforms/ traps disappear.

Items: The player has to find the 3 items to finish the level by walking by the portal.

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- Full document -

Game and Level Design document

LD
GD
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